020 -INTERNATIONAL STANDARD BOOK NUMBER
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040 -CATALOGING SOURCE
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a
Original cataloging agency
NEU GrandLibrary
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050 -LIBRARY OF CONGRESS CALL NUMBER
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a
Classification number
QA76.76.C672
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b
Item number
S64 2003
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082 -DEWEY DECIMAL CLASSIFICATION NUMBER
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a
Dewey Classification
794.8/16693
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100 -MAIN ENTRY--PERSONAL NAME
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a
Personal name
Snook Greg
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245 -TITLE STATEMENT
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a
Title
Real-time 3D terrain engines using C++ and and DirectX 9 /
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c
Statement of responsibility, etc
Gregory Snook.
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h
Medium
Book&CD
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246 -VARYING FORM OF TITLE
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a
Title proper/short title
Real-time three D terrain engines using C++ and and DirectX 9
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260 -PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
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a
Place of publication, distribution, etc
Hingham, Mass. :
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b
Name of publisher, distributor, etc
Charles River Media,
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c
Date of publication, distribution, etc
2003.
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300 -PHYSICAL DESCRIPTION
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a
Extent
xxi, 374 p. :
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b
Other physical details
ill. ;
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c
Dimensions
24 cm. +
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490 -SERIES STATEMENT
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a
Series statement
Game development series
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504 -BIBLIOGRAPHY, ETC. NOTE
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a
Bibliography, etc
Includes bibliographical references and index.
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650 -SUBJECT ADDED ENTRY--TOPICAL TERM
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a
Topical term or geographic name as entry element
Computer games
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650 -SUBJECT ADDED ENTRY--TOPICAL TERM
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a
Topical term or geographic name as entry element
Threedimensional display systems
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650 -SUBJECT ADDED ENTRY--TOPICAL TERM
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a
Topical term or geographic name as entry element
C++ Computer program language
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830 -SERIES ADDED ENTRY--UNIFORM TITLE
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a
Uniform title
Game development series (Charles River Media (Firm))
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856 -ELECTRONIC LOCATION AND ACCESS
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