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Real-time 3D terrain engines using C++ and and DirectX 9 / (Snook Greg)
Bibliographical information (record 202965)
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Real-time 3D terrain engines using C++ and and DirectX 9 /
Author:
Snook Greg Search Author in Amazon Books

Publisher:
Charles River Media,
ISBN:
1584502045
Edition:
2003.
Classification:
QA76.76.C672
Dewey:
794.8/16693
URL:

http://www.loc.gov/catdir/toc/ecip042/2003008198.html
Detailed notes
    - Includes bibliographical references and index.
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Items (1)
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Status
Library
Section
6229337323
Item available
NEU Grand Library2nd Floor (QA76.76.C672 S64 2003)
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